Playstation Move: The Early Reviews

PlayStation Move
Image via Wikipedia

IGN today posted their reviews of all of the Playstation Move launch games, as well as the hardware itself. Overall I’m quite disappointed. Not only are there no launch games that stand out as a must play, the hardware, despite a good review, is said to sometimes suffer from needing to be recalibrated. This is something that plagued the Wii Motion Plus and I hoped it wouldn’t do the same for the Move. I hope this is simply based on playing in a bright room, and that in normal conditions it will fare better. We’ll have to see.

Sports Champions initially seemed to be the only game that would appeal to me. It just doesn’t do anything I care about now. I have Wii Sports Resort and I want something different. I don’t think it offers anything that will stay fun for long at all, and three of the sports are exactly the same.

EyePet is technically the best of the games and may prove to be the most successful as well. The augmented reality aspect seems to work really well and will have great casual appeal, but only if the move catches on. I can’t see many families, especially ones who don’t already own a PS3, going and buying the bundle pack for I think $400 just to play EyePet. With that said, it’s still by far and away the best launch game for Move.

Personally I’m going to wait to pick up the hardware until EA brings out their Grand Slam Tennis game on PS3 with move support. We haven’t heard anything about the game for a while, but if it lives up to what I hope it will be, then it’ll be the only game I’ll need to make the move controllers worth the price for me personally.

I’d also love to see a Harry Potter game with move support as it seems perfectly suited to it. We’ve already had a taster of what it could be like with the game Sorcery which was demo’d at E3 this year.

Aside from those wishes, I’d just generally like to see the development community get behind the move and really support it with lots of quality titles. If they don’t, we may never see the full potential of the device come to light, which would be a huge shame.


Playstation Move – A Perspective

Sony announced what was then known tentatively as the “Playstation Motion Controller” at E3 last year. Back then, while we didn’t know a lot of the finer details, what we did know was that it appeared to be far more accurate than the Wii Remote, even with motion-plus and that it could provide a more tactile control system for possibly more hardcore type games as well as casual ones. Something that Natal can’t really claim.

A couple of names have been rumoured for the final product since then. Those were Arc and Gem. In the end Sony decided on a simple name that clearly described the purpose of the device.

One of my initial concerns about the move was that they never showed a supplementary device to hold in the other hand with an analogue stick, as Nintendo have with the nunchuk. I feel as if motion control, to be used in a more hardcore way and to provide the best experience, you need to have elements of classic control as part of the overall setup. Sony now have announced their take on the nunchuk formula in the shape of the subcontroller which boasts and analogue stick, a couple of face buttons and possibly a trigger on the back as well as being wireless.

While many will simply say that Sony have stooped to simply copying Nintendo, my view is that a device like this is practically a must have for many types of games. For example, I was a big fan of Grand Slam Tennis on Wii which used a motion-plus remote and nunchuk combo for the optimum control. Having precise analogue stick control of your character makes it easier to focus on your shots and not where your character is standing. My hope is that now EA Sports will be able to simply translate across the same control scheme essentially, but the Move will allow greater accuracy and a more fun tennis experience, while also providing HD graphics and probably better online play. For this type of game, it really removes any chance of me buying the Wii version.

I also loved Tiger Woods 10 on Wii last year. It made great use of motion-plus as well and didn’t use the nunchuk which allowed complete freedom of movement. I expect the PS3 version, which has already been confirmed to support the Move when it is released, to take all the great elements of the Wii version and multiply them.

Of course, not all games are suited to motion control and it’s really personal preference as to whether or not you feel you would rather use classic or motion for different genres. I personally prefer classic control on a lot of my Wii games when given the choice. Mario Kart, F1 and more are much more fun with the more precise duel analogue setup of the classic controller. On the other hand, I can’t imagine playing Excite Truck, Wii Sport and Wii Sports Resort, Boom Blox (and bash party) and others any other way.

Gamers shouldn’t feel threatened by motion control because I’m confident that they won’t become the norm. They will be great in some ways, limiting in others but I think there will be a choice for gamers as to how they play.