Swords and Soldiers first look

I’ve been following this game for a while now and it came out today. I wasn’t sure if I should spend the money or not, but in the end I did and I’m glad I did. Ronimo games are the small team who created the original de blob, before THQ bought the rights to it and released their own version for Wii and DS. Swords and Soldiers is a WiiWare exclusive downloadable RTS game which is quite unique in terms of it’s visual and gameplay styles, and is certainly something that WiiWare has not seen until now.

Strangely for an RTS, the game is 2D, but this works beautifully on Wii. You use the pointer only to control the game and the idea is to protect your base while destroying your opponents’ on the right of the screen.

The game seems simple at first but you quickly realise that there is actually a lot of depth to be found hidden away. The upgrade system is fairly simple and creating units is quick and simple. Most RTS’ have a lot of micromanagement where you tell every unit what to do individually but that is not the case here. Once a unit is created they move and attack by themselves and it’s your job to monitor their progress and use spells to assist them by healing them or damaging opponents, or even mind control opposing characters, among other things.

There are three armies in the game, the Vikings, Aztecs and Chinese and all 3 have quite different and fun gameplay styles. I haven’t played enough to really go into it yet, but so far I’m enjoying Aztecs play style the best. But I have yet to try the Chinese, and the Vikings are fun too.

I’ll be playing the game more but all you really need to know is that if you have a wii and even the slightest interest in this kind of game, I think you’ll enjoy this title. Even if you’re on the fence about the game, there’s enough here to satisfy a lot of gamers. The split screen multplayer I wasn’t a huge fan of but now that Ive played the game and realised how fun it is, I can’t wait to try it multiplayer.